#include "j_gui_lib.hpp"

namespace just
{
    j_button::j_button(point position, uint16_t width, uint16_t height, std::string text, void (*event_func)(event)): 
        j_applet(position, width, height, event_func)
    {
        
    }
    j_button::~j_button(){}

    void j_button::update() 
    {
        
    }
}